Agisoft_metashape_protocol
Agisoft Metashape: Video Photo Cutting and 3D Model Building
(Recommended to save the project after each step)
1. Cutting Photos from Video
• Go to File > Import > Video.
• Choose a folder to save the extracted images.
• Trim the video to remove unnecessary parts by setting Cut In and Cut Out.
• Set Frame Step to Large.
2. Align the Photos (This step also call Tie Points)
• Go to Workflow > Add Folder > Single > Add Photos.
• Next, go to Workflow > Align Photos. (Accuracy: Moderate) Once the processing is complete, click the Camera Icon to proceed.
3. Building the Point Cloud
• Go to Workflow > Build Point Cloud
Quality: Medium
Click- save project after each step
Click- Calculate point confidence
Depth filtering: Mild
(After this stage you can skip to stage 9 and build DEM- if you don’t need a nice 3D model)
4. Move Region
* organize the box on the model area- Align the model with the axis orientation.
5. Scale the Model
• Add marker point > Right click on a specific point and 1 more point.
• Create scale bar > Select 2 point in the reference > Right click on the scale bar > modify- change the distance.
-
Add marker point > change to z and set to 0
-
Tools > optimize cameras > ok > yes
• Model> Transform Object> Update Transform
Save!!!!
6. Cleaning
Manual cleaning – go to manual selection icon and select “free form”, then select the point that irrelevant and delete.
7. Building the 3D Model (The “Build Model” - creating a 3D representation of your object, which includes both dense cloud generation and mesh creation)
• Go to Workflow > Build Model.
-
Source data: Point cloud.
-
Face count: Moderate.
After the processing is complete, click the Triangular Icon to finalize the model.
8. Building the Texture (the Build Texture process is used to apply photographic textures to a 3D mesh or model, giving it realistic surface details. Essentially, it wraps your 3D model in high-resolution imagery to make it look more lifelike and visually accurate)
• Go to Workflow > Build Texture.
-
Texture type: Diffuse map
-
Source data: images
-
Mapping mode: Generic
-
Blending mode: mosaic
-
Texture size: 8192
After the processing is complete, click the small arrow next to the Triangular Icon and select TEXTURED.
9. Building the DEM (Digital Elevation Model- represents the elevation of the terrain. It is created from the dense point cloud or mesh)
• Go to Workflow > Build DEM.
10. Building the Orthomosaic (is a type of aerial photograph that has been geometrically corrected so that the scale of the image is uniform across the entire image. In simpler terms, it’s a map-like image where the distortions from the camera angle or topography have been removed, making it a “true” representation of the earth’s surface)
• Go to Workflow > Build Orthomosaic.
- Set Pixel Size to 0.0005x 0.0005y.
11. Exporting Results
-
Go to File > Export > Export Orthomosaic.
-
Choose JPEG (with Tiff: None).
• Export DEM: -
Go to File > Export > Export DEM.
-
Choose Tiff.
-
No Tiled